Creating Your Sprite Sheets
Toon Boom Export
Render Image Sequence
- File -> Export Movie
- Format = Image Sequence
- Export Settings -> Options
- Format = PNG
- Options
You now have a separate image for each frame of the movie
Isolate the frames you need for a particular object (put them in another folder or something)
Open Photoshop
- File -> Scripts -> Load Files Into Stack
- Crop to the largest frame
- Save this PSD file
- Close Photoshop
Install Sprite Sheet Script
- Locate the
WM-Sprite-Sheet-Creator.jsx
file in the _Handouts folder
- Copy that .jsx file to
C:\Program Files\Adobe\Adobe Photoshop ...\Presets\Scripts\
Compile Sprite Sheet in Photoshop
- Re-open your stacked layer file (File -> Open Recent)
- File -> Scripts -> Create Sprite Sheet From Layers
- Make sure Rows = 1
- Check to see if your first frame is the top layer
- Click "OK"
- Save As a new PSD
- example: if the stacked file was something like "leftPaddle", name this new one "leftPaddle_sheet"
- Export this sheet as a PNG file as well
To implement this animation, check out these instructions!